Welcome to PAdventures!

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Seasonal iconSeasonal Shiny Pokemon

Currently spawning in the wild

Shiny Exeggutor
Shiny Exeggutoruntil Dec 31
Shiny Golem
Shiny Golemuntil Dec 31
Shiny Poliwrath
Shiny Poliwrathuntil Dec 31
Calendar and next seasons

Key features:

Proficiency system illustration

Proficiency system!

Master your Pokémon like never before with the Proficiency System, a custom mastery path bound to your character that lets you fine-tune your team’s performance to match your playstyle!

Interactive spawn systems illustration

Interactive spawn systems!

Expand your journey beyond standard encounters with our specialized Spawn Interaction Systems. Whether you are mining deep caverns (Lead Pickaxe), trekking through frozen tundras (Ice Hammer), or braving volcanic pits (Fiery Fisher Rod), these tools and others will allow you to summon and capture Pokémon directly from the environment!

Daily rewards illustration

Daily rewards!

Each day, you'll receive a fresh set of challenges tailored to your level - pick up to three, complete them within 24 hours, and earn points, powerful items, and exclusive rewards like rare Poké Balls, valuable consumables, and even special boxes with the chance for legendary Pokémon.

Boss raids illustration

Boss Raids!

Jump into the Boss Raid System and compete for the best loot based on your performance. Rewards are split into tiers with players assigned by damage dealt during the fight. The higher you rank, the better your chances at premium rewards, but nothing is guaranteed, keeping every raid exciting and competitive.

Forum Forum Latest updates:

The new Guild System is now available on Diamond and Platinum!

Guilds can now grow through hunting, unlock shared bonuses and manage recruitment, ranks and permissions from the game and the website.

Getting started
Open Guild in your client to see your guild, its progress, members and skills, or browse guilds if you are looking for one. You can also use the Diamond and Platinum guild pages.

Creating a guild is free and requires level 50. A successful creation starts a 24-hour cooldown before that character can create another guild.

Guild levels and GEXP
Guilds start at level 1 and can reach level 30. Each level gained awards one skill point, for a total of 29 points.

Guild Experience (GEXP) comes from a share of members' trainer EXP earned through eligible creature kills. This contribution, called EXP tax, is set per rank, from 0% to 50%.


• The contributed EXP goes towards the guild's progress.

• Pokémon EXP and proficiency EXP are unaffected by this tax. EXP from items, achievements and other non-combat rewards is not taxed.

• Hunting together with eligible members of your guild in a party adds extra GEXP, without taking more EXP from members.

• At the guild level cap, EXP tax stops automatically. Your unlocked skills remain active.

Members are notified when their tax conditions change. You can review both the configured tax and the tax currently applied to your rank.

Choose your guild's skills
The leader spends the guild's points on permanent upgrades that benefit its members:


• Trainer EXP, Pokémon EXP and Proficiency EXP — improve the corresponding experience gains.

• Loot — improve loot rewards.

• General catch — improve catching chances.

• Type catch — specialize in catching Pokémon of selected types.

• Shiny — improve shiny encounter chances.

Each skill has several tiers, with its own point cost and required guild level. The Skills section shows the current bonus and the next upgrade.

There are not enough points to maximize everything. Choose upgrades that suit your guild's activities: purchases are permanent, with no general skill reset.

Leaving a guild ends your access to its bonuses. GEXP already contributed stays with that guild.

Finding a guild and recruiting members
Browse guilds by world and use their profiles, languages, tags and recruitment information to find a group that suits you.

Guild leaders and authorized recruiters can set a minimum level, write requirements, open or close applications and send invitations.


• You can have up to three pending applications.

• Applications and invitations expire after seven days.

• Your entry rank and tax conditions are shown before joining.

• If important entry conditions change while an application is pending, you may need to confirm them again.

• Accepted applications can join the character even while offline. Joining a guild closes your other pending applications and invitations.


Ranks, identity and management
Each guild has one leader and can have up to ten ranks, including the leader rank. Customize rank names, their order, permissions and EXP tax. Permissions let you delegate recruitment, member management, profile editing and other duties.

Customize your guild's public description, languages and tags, choose from 115 emblems, and write a separate message of the day visible only to members. Authorized members can also review contributions, recent activity and guild history.

Some actions remain exclusive to the leader, including spending skill points, renaming, transferring leadership and disbanding:


• Rename: costs 20 shop points. The guild must be at least 30 days old, with 30 days between renames. Its previous name stays reserved for 90 days.

• Leadership transfer: free, to a guild member of level 50 or higher. The recipient has 72 hours to accept; a completed transfer starts a seven-day cooldown. The former leader takes the recipient's previous rank.

• Disband: ends the guild and its usable progression permanently. Its name remains reserved for 90 days.

Review the confirmation before completing these actions.

What happens to existing guilds?


• Existing guilds were carried over with their eligible members and guild halls. Leadership was reviewed where necessary; guilds with multiple leaders now have one leader, with delegated management where applicable.

• All guilds begin the new progression at level 1, with zero EXP tax and recruitment open. Leaders can adjust these settings.

• Old custom logos are replaced by the new emblem selection.

• Old guild bank balances are kept separately for manual recovery. They are not converted into GEXP or distributed automatically.

• Empty guilds and selected guilds without suitable leadership were removed during the transition.

• The old website guild boards have been retired. Guild wars remain disabled.


Open Guild, review your ranks and recruitment settings, choose an emblem and start building your guild's progress together!
Important changes to the rules


Hello trainers!

We have updated the Game Rules and the Chat Rules (October 2026) in all four languages. The big news: real-money trading (RMT) of Pokemon, items and in-game money is now allowed.

Instead of fighting it, we are making it safer. That is why we built our own site for it: the Padventures Marketplace at marketplace.padventures.org. Your goods wait in Padventures custody until the seller confirms the payment, and only then does the buyer receive them in game. Padventures does not process payments and takes no fee. Markets are separate per world: Diamond with Diamond, Platinum with Platinum.

The Marketplace opens for Diamond and Platinum soon. We will announce it when it is live.

How to use the Marketplace



1. Create your Marketplace account


• Go to marketplace.padventures.org and click Create account. You need an email, a public display name and a password. You must be 18 or older and accept the Marketplace terms.

• Confirm your email with the link we send you.

• Turn on two-factor authentication (2FA) under Account: scan the QR code with an authenticator app (Google Authenticator, Authy, etc.) and keep your recovery codes somewhere safe. Every action that moves goods (publishing, reserving, paying, confirming, sending messages) asks for a 2FA code.

The Marketplace account is separate from your game account. We never ask for your game password.

2. Link your game account


• On the Padventures website, open your account page and create an API key.

• In the Marketplace, under Account, pick the world and enter the key id and its password.

You can link one game account per world. To trade, the linked account must be at least 60 days old, or have a character at level 150+ in that world, and have no active ban. After a game password change, trading pauses for 7 days for your safety.

3. Selling


• In game, open Market › Custody (inside a protection zone, with your PIN unlocked). Drag the Pokemon or items you want to sell, or type an amount of money (minimum 1kk), and deposit. They leave your character right away and wait in Padventures custody, up to 20 lots per character. You can withdraw any lot that is not listed, from the same window.

• On the website, open Custody, choose a lot and click Sell: set the total price, the currency (USD, BRL, PLN, CLP or MXN) and the payment methods you accept. You can sell only part of a money lot or of a stack of items.

• Your offer appears on the board of that world. When a buyer reserves it, you get a notice in game and by email.

• The buyer pays you outside the Marketplace and marks the deal as paid. Check that the money really arrived, then click Confirm. That releases the goods to the buyer. There is no way back after that.


4. Buying


• Browse the board of your world, open an offer and check the seller's completed deals and ratings.

• Click Reserve and choose which of your characters will receive the goods. The offer is yours for 48 hours.

• Agree on the payment in the deal chat (you can attach screenshots or PDF receipts there), pay the seller and click I paid.

• When the seller confirms, the goods are delivered to your character the next time you log in or open the custody window: Pokemon go to your locker, items to your backpack or locker, money to your bank balance.


5. Want to Buy posts
Can't find what you need? Post a Want to Buy: choose a Pokemon (with a minimum level if you want), an item or an amount of money, the most you pay in total and your payment methods. Sellers who have a matching lot in custody send you offers, and you accept the one you like. It then becomes a normal deal.

6. If something goes wrong


• Either side can cancel a reservation before the payment is marked.

• If the seller does not confirm within 72 hours after the payment is marked, the deal goes to staff review automatically, and either side can open a dispute earlier. The goods stay locked until staff decides.

• After the deal, both sides can rate each other. Ratings and completed deals are public on each trader's profile.


What changed in the Game Rules


Rule 3 is now "Real-Money Trading (RMT) & Advertising". It used to say:
Sales of in-game items for real-life money (RMT), SMS, or items in other games is strictly forbidden.

Now it says:


• Allowed: Buying and selling Pokemon, items and in-game money for real money.

• Recommended: Use the Padventures Marketplace (marketplace.padventures.org). The goods stay in Padventures custody until the seller confirms the payment, then the buyer receives them in game. Padventures does not process payments and takes no fee.

• Outside the Marketplace: Real-money trades made anywhere else are at your own risk (see Rule 7).

• Still forbidden: Selling or trading accounts/characters (Rule 2), trading Padventures goods for items or currency of other games, and advertising other games or sharing links to them.

• Punishment: Permanent Banishment (Deletion).


Rule 7 (Spam & Scams) has a new point:
Real-money trades: Staff only steps in on Marketplace disputes. Goods or money from real-money trades made outside the Marketplace are not recovered or refunded.


What changed in the Chat Rules


Trade channel


• Real-Money Offers: Buying and selling Pokemon, items and in-game money for real money is allowed. We recommend the Padventures Marketplace: the goods stay in custody until the seller confirms the payment. Trades outside it are at your own risk.

• Forbidden Sales: Selling or trading accounts/characters, or trading for items or currency of other games, is strictly forbidden (Deletion).

• Links: No links allowed, except Staff-posted links, official Forum Lottery links and links to marketplace.padventures.org.

Language channels: trade messages are still not allowed there, and that now includes real-money offers and Marketplace links. Keep them in Trade.

What did NOT change




• Selling or trading accounts or characters is still forbidden, for real money or for in-game goods.

• Trading Padventures goods for items or currency of other games is still forbidden.

• Advertising other games or sharing links to them is still forbidden.


Our advice


Real money payments cannot be reversed. Before you pay anyone, check their completed deals and ratings on the Marketplace, and prefer methods that leave a record. Outside the Marketplace, nobody can get your money back.

Full rules:


• Game Rules 2026

• Public Channel Rules 2026

The in-game rules window updates within 24 hours.

See you in game!
A new battle pass is now available at the premium shop, Premium Halloween battle pass:
- Cost 50 diamonds
- 35 rewards in total
- Repeatable
- There will be extra days to finish it once the last reward is released, last day: 02/December/2026

Reward list

Day 1. 3x rare candy
Day 2. 1x Mismagius Backpack
Day 3. 1x Shiny Mismagius Locker
Day 4. 1x Outfit bag
Day 5. 1x Spooky TM case 1
Day 6. 2x Dungeon Key Box
Day 7. 1x medium booster box
Day 8. 2x Deluxe rare candy
Day 9. 1x Johto box 3
Day 10. 1x candy vending machine
Day 11. 100x empty phantom ball
Day 12. 1x Supreme Proficiency Catalyst
Day 13. 1x Supreme Proficiency Catalyst
Day 14. 1x random held item box 2
Day 15. 100x empty charm ball
Day 16. 3x prey wildcard
Day 17. 1x Blastoise Cioppino
Day 18. 1x Random ball box
Day 19. 100x empty sunburst ball
Day 20. 1x Cleffa bubble tea
Day 21. 150x empty moon ball
Day 22. 1x Slurpuff icecream
Day 23. 1x Paradox Island ticket
Day 24. 3x Dungeon Key Box
Day 25. 1x Leon/Ada outfit ticket
Day 26. 100x empty sport ball
Day 27. 1x golden star bundle
Day 28. 1x TM case 24
Day 29. 5x prey wildcard
Day 30. 1x Z-Crystal Box
Day 31. 1x Ability reset
Day 32. 1x random held item box
Day 33. 1x charm unlocker
Day 34. 1x ancient ball upgrade
Day 35. 1x Sinnoh box 4

A new battle pass is now available for free, Free Halloween battle pass:
- 35 rewards in total
- There will be extra days to finish it once the last reward is released, last day: 02/December/2026

Reward list

Day 1. 1x rare candy
Day 2. 25x empty phantom ball
Day 3. 35x empty ultra ball
Day 4. 1x Outfit bag
Day 5. 75x empty ultra ball
Day 6. 30x empty heavy ball
Day 7. 1x Proficiency Catalyst
Day 8. 1x rare candy
Day 9. 1x Hoenn box 2
Day 10. 1x Alcremie dessert
Day 11. 10x full revive
Day 12. 50x empty rocket ball
Day 13. 1x Proficiency Catalyst
Day 14. 100x empty sport ball
Day 15. 1x Kanto box 2
Day 16. 1x TM case 3
Day 17. 10x full revive
Day 18. 2x prey wildcard
Day 19. 1x addon bag
Day 20. 35x empty dream ball
Day 21. 15x empty moon ball
Day 22. 1x Dungeon Key Box
Day 23. 10x full revive
Day 24. 1x Proficiency Catalyst
Day 25. 20x empty premier ball
Day 26. 30x empty rocket ball
Day 27. 1x TM case 2
Day 28. 1x candy vending machine
Day 29. 20x empty sunburst ball
Day 30. 1x medium booster box
Day 31. 50x revive
Day 32. 1x Deluxe rare candy
Day 33. 1x Cute Island ticket
Day 34. 1x booster box
Day 35. 1x Kanto box 3

Halloween Event 2026
The Unowns are back! Spell out the mission words and claim spooky rewards, including the brand-new Mismagius Attire.


How it works


• Unowns appear in the cities of Kanto, Johto and Hoenn. Each region has its own letters, and the rarest ones show up in every city from time to time. An Unown nobody fights disappears after a couple of minutes.

• Every mission is a word. Defeat Unowns to collect its letters in order: the right letter fills the next blank, but a letter you don't need restarts the word.

• Missions unlock one after another: complete one to unlock the next. Each mission can be completed a limited number of times, and !event show tells you how many.

• Rewards that don't fit in your backpack go to your locker.


How to join


• !event join: join with your current character. Up to 2 characters per account can take part.

• !event show: every mission, its reward and how many times you have completed it.

• !event select : take a mission.

• !event check: your progress on the current word.

• !event drop: drop your current mission.


Rewards
26 missions, each with its own reward:


Mismagius Attire (new outfit)



• One mission gives the outfit ticket; the next one gives its color layer ticket.

• With the color layer unlocked, tick Color layer in the outfit window to switch between the original look and a version painted with your own colors:


• It has its own SWAG emote: unlock it with a SWAG Ticket in Addons → SWAG. The color version plays its own animation.


Halloween addon ticket 2026: use it in the Addons window to unlock one of these addons:


• Alakazam & Cloned Alakazam: Dark Wizard

• Electabuzz & Cloned Electabuzz: Tusk

• Cloned Machamp: Executioner

• Kingdra & Shiny Kingdra: Dark Mage

• Florges & Shiny Florges: Dark Mage

• Flygon & Shiny Flygon: Undead

• Torterra: Meat Grinder

• Rampardos & Shiny Rampardos: Wizard

• Cloned Marowak: Ghostrider

• Milotic: Demonic Cultist

• Cloned Gengar: Devil

• Mimikyu & Shiny Mimikyu: Possessed


Halloween event box (2026): Ursaluna, Scraggy or one of their shiny forms, with a rare chance at Bloodmoon Ursaluna.

Haunted Symphony sticker box: stickers for the new Haunted Symphony album.

The event runs from October 23 to November 6. Happy Halloween!
New Sticker Album Season: Autumn/Winter 2026
8 new albums to fill, new season tasks and a seasonal boss to chase.


The albums


• Autumn Breeze

• Farm Life

• Frostbite Frenzy

• Full Blast Journey

• Haunted Symphony

• It's a Wonderful Time

• Love's in the Air

• What the Duck


Each album has 15 stickers. You can buy the albums from NPC Leire for 10K each. Albums from previous seasons are no longer sold.

Season tasks


• !enable_winter_tasks: sign up for the season tasks. You only need to do it once on each character.

• !winter_tasks: open the tasks window to see your tasks and your progress.

• There are 34 tasks, and their rewards are sticker boxes and random silver, gold and diamond stickers.

• Each task can be completed a set number of times, and some have a cooldown before you can do them again.

• Some tasks are hidden: they show up as "Hidden task." until you complete them once.


The seasonal daily boss
Some season tasks are tied to the seasonal daily boss, which right now is the Cursed Pyromancer. When its season ends, the Christmas daily boss takes its place in those same tasks, and the progress you already have carries over.

Sticker boxes


• Simple sticker box: 3 stickers.

• Medium sticker box: 5 stickers.

• Super sticker box: 8 stickers, at least one of them gold.

• Random sticker box: 1 sticker.

• Silver, Gold and Diamond sticker boxes: 1 sticker of that tier.

• Missing sticker box: 1 sticker you don't have yet.

• Album sticker boxes: each album has its own box, with 3 stickers from that album. Haunted Symphony boxes are a Halloween Event 2026 reward, What the Duck boxes come from the season tasks and can also drop from the Cursed Pyromancer, and Full Blast Journey boxes are handed out by the staff for now.




Full Blast Journey and What the Duck stickers only come from their own album boxes. No other box gives them (not even the missing box or the random stickers from tasks), and their repeated stickers can't be used in the mixer.

Last season for the current generic boxes
This is the last season for the simple, medium, super, random, missing, silver, gold and diamond sticker boxes. The ones you kept from previous seasons still work this season, but once it ends they can no longer be used, so make sure to open them before then. From 2027 on, every season will have its own generic sticker boxes, and they will only work during that season.

Album rewards
Complete an album to get its reward. Each experience orb gives your character one level.


• Autumn Breeze: 2 experience orbs, Johto box 4, 400 empty phantom balls, TM case 24 and 3,500 HD.


• Farm Life: 3 experience orbs, 25,000 HD, a Target Locator, 2 Cleffa bubble teas and Kanto box 4.


• Frostbite Frenzy: 3 Dungeon Key Boxes, TM case 21, a random ball box, a medium booster box and Sinnoh box 4.


• Full Blast Journey: 2 experience orbs, 14,000 HD, an INQ box, 800 empty sport balls, a medium booster box, 2 Dungeon Key Boxes and the Bounty Revive.


• Haunted Symphony: 800 empty quick balls, a ghost bait box, 2 experience orbs, 5,000 HD and a random held item box 2.


• It's a Wonderful Time: 3 experience orbs, 7,000 HD, 800 empty crystal balls and the Z-Crystal Renewal.


• Love's in the Air: 500 empty premier balls, 3 experience orbs, 6,500 HD, Kalos box 4 and a random TM case box.


• What the Duck: a Froslassite, a Challenger's Insignia, 25,000 HD and 3 experience orbs.



Complete all 8 albums: 5 experience orbs, 10,000 HD, 800 empty charm balls and a Prime Eelektross.

The first 10 players to complete all 8 get a bigger reward instead: 10 experience orbs, 25,000 HD, 1,000 empty charm balls and a Cloned Prime Eelektross.


New items


• Target Locator: teleports you next to the NPC of your farthest open Daily Bounty. You can use it once every 20 hours, under the same rules as teleporting, and not while flying, riding, surfing or on a bike.

• Bounty Revive (permanent character upgrade): once in every Daily Bounty fight, a revive you use on a fainted Pokémon brings it back with a quarter of its HP, and the revive is not used up.

• Z-Crystal Renewal (permanent character upgrade): whenever one of your Pokémon is revived, the remaining cooldown of its Z-Move is cut in half.

• Challenger's Insignia (held item): while any Pokémon in your team holds it, defeating a daily boss has a chance to reset that boss's cooldown, so you can challenge it again (at most once per boss per day).

• Froslassite: evolves Froslass into Mega Froslass.



Use !boosters_usage to see which permanent upgrades your character has.

Happy collecting!
The Halloween donation promotion has begun, running from 23/October/2026 to 7/November/2026.
During this promotion you'll get:

* +50% points on every donation.
* 1x What the Duck sticker box for every 30 base points.
* 1x Halloween Mystery Box (2026) for every 30 base points.

Party system: group hunting, recruitment and shared goals

Party window and navigation


• A new Party button brings your group together: left-click to toggle the party window, middle-click to open Party Finder, and right-click to configure the window.

• See your teammates' names, south-facing portraits, current HP, and their active Pokemon with its HP. The window adjusts its height automatically, can be resized, and follows your selected skin.

• Choose which portraits, Pokemon details, HP numbers or percentages, directions and map markers to display. You can include your own character and choose whether the window opens automatically when joining a party.

• Track allies at any distance and across floors with direction, distance and floor indicators. Ctrl+click a member or party marker to center the map on them.

• Moving minimap markers show members in blue and the leader in bright yellow.

• The header shows active members out of the full party. Each member displays an activity status; hover for all reasons, including inactivity, incompatible level, distance, floor or another active character on the same account.


Party Finder and recruitment


• Party Finder opens with all published parties. Search words across both party names and activity descriptions, in any order, without worrying about capitalization or accents.

• Filter by level range or use My level to find advertisements that include your level. Search and publication ranges support levels up to 9999, and text fields include a clear button.

• Leaders can publish one advertisement per party with a name, activity description and level range. Calculate suggests a range compatible with the current members and warns when their levels cannot all share EXP.

• Titles and descriptions are reviewed before publication. When editing, your previous approved advertisement remains visible and can still receive requests until the new version is approved. A rejected or expired edit leaves the previous advertisement published.

• Advertisements remain available while the party exists unless the leader withdraws them.

• Request to join directly from a listing. The leader can accept or decline requests, which expire after two minutes. A counter on the Party button shows pending requests even when Party Finder is closed.


Progressive party bonuses


• Enable shared EXP to unlock bonuses based on the number of eligible active members, including the leader:

• 1 active member: no party bonus.

• 2 active members: +10% player EXP.

• 3 active members: +20% player EXP and +5% Pokemon EXP.

• 4 active members: +25% player EXP, +10% Pokemon EXP and +5% loot.

• 5 active members: +30% player EXP, +15% Pokemon EXP, +10% loot and +5% shiny chance.

• 6 or more active members: +35% player EXP, +20% Pokemon EXP, +15% loot, +10% shiny chance and +5% catch rate.

• Activity requires dealing damage to eligible wild Pokemon or effectively healing teammates during their recent wild combat. Walking or chatting alone does not count; activity expires after 60 seconds without a qualifying contribution.

• Members must stay within 30 squares and one floor of the recent combat area and meet the compatible-level requirement: at least two-thirds of the highest level among nearby combat-active members. Only one character per account counts as active.

• Inactive or distant members do not block bonuses for eligible teammates. Base bonuses apply immediately while eligible. All percentages increase the corresponding reward or chance; they are not percentage points added to an absolute chance.


Party Goals


• Work together toward cumulative goals to unlock extra bonuses on top of your active-member bonuses:

• Player EXP: earn 2 million, 6 million and 15 million EXP together to gain another +5% player EXP at each milestone, up to +15%. Requires at least 2 active members.

• Pokemon EXP: earn 5 million and 15 million Pokemon EXP together to gain another +10% Pokemon EXP at each milestone, up to +20%. Requires at least 3 active members.

• Wild Pokemon defeated: defeat 150 for +3% loot, then reach 500 for another +4%, up to +7%. Requires at least 4 active members.

• Different species defeated: defeat 10 species for +2% shiny chance, then reach 20 for another +3%, up to +5%. Requires at least 5 active members.

• Successful catches: make 10 catches for +2% catch rate, then reach 25 for another +3%, up to +5%. Requires at least 6 active members.

• With all goals completed and at least 6 eligible active members, total party bonuses reach +50% player EXP, +40% Pokemon EXP, +22% loot, +15% shiny chance and +10% catch rate.

• Milestone targets are cumulative: reaching 6 million player EXP means 6 million in total, not another 6 million after the first milestone. EXP granted by party bonuses does not count again toward goals.


Goal progress and Party Info.


• Open Goals from the party window to see shared progress, upcoming milestones, the bonus already unlocked and the bonus currently applied to you. Suspended bonuses explain the missing requirement.

• Goal extras require five minutes of your own active participation in the party, shared EXP enabled and enough active members for that reward. Base bonuses do not require this five-minute wait.

• If activity drops below a requirement, the corresponding bonus pauses without erasing the party's goal progress. Changing leaders preserves that progress. Disbanding the party or a server restart resets its goals; leaving and rejoining resets your personal participation time.

• The read-only Party Info. channel opens automatically when you join a party. It reports activity changes, completed goals, bonus changes and the reasons bonuses activate or become suspended.

• Party Info. stays open while you belong to the party and closes automatically when you leave, the party disbands or you log out.

Arena mini events and Deathclaw



Arena mini events


Seven team arena events, Blue team vs Red team, up to 10 minutes each: Snowball War, Paintball War, King of the Hill, Domination, Capture the Flag, Core War and Team Deathmatch. Snowball War and Paintball War are back, revamped; the other five are brand new.


• Same rules for everyone: level 50+ and no Pokémon. Everyone moves at the same speed and deals the same damage, so your level gives no advantage.

• Joining: go through the waiting room doors while the queue is open (5 minutes); the same door takes you out of the queue. Teams are balanced automatically.

• Deaths and leaving: dying sends you back to your base with a 5-second freeze. Stepping on an arena exit twice within 10 seconds (or logging out) removes you with no reward. If a team runs out of players, the other team wins.


How each event is won


• Snowball War: a deathmatch with snowballs; the team with the most kills in 10 minutes wins.

• Paintball War: the same, with paintball guns that also fire stun and split shots; 7 minutes.

• King of the Hill: every second, the team with more players on the hill scores.

• Domination: 3 control zones; every second, each zone scores for the team with more players in it.

• Capture the Flag: take the flag from the enemy base and bring it to yours while your own flag is home. 3 captures win; otherwise, most captures after 10 minutes.

• Core War: each team defends a crystal. Shots hit anywhere on its visible 2x2 area and count once; your own crystal is protected from friendly fire. Destroying the enemy crystal wins instantly.

• Team Deathmatch: every kill is a point for your team.


Arena mini events: reward and schedule


Reward: the Arena Token


• All seven events give the same reward: the Arena Token (purple; it can't be traded, dropped or sold on the market).

• 2 tokens to each player on the winning team, 1 to each player on the losing team (1 to everyone on a draw), and 3 more to the best players of the match (more spots in bigger matches).

• If your backpack is full, they go to your Stash.

• Snowball War and Paintball War no longer give Winter or Summer tokens.


Automatic schedule


• Sunday, Tuesday, Thursday and Saturday nights: two events back to back (the second one opens when the first ends), starting between 19:00 and 03:00 Central European Time (CET/CEST).

• Each week's schedule is published on Sundays on the Events page of the website, and it's the same on Diamond and Platinum.

• In-game warning 30 minutes before.

• GMs can open extra events at any time.

• Website: new Arena Events section on the Events page, with the week's schedule, an image for each event and the times in your own time zone.


Arena Token exchange


Use an Arena Token (or type !arena_tokens) to open the exchange window. Prices in tokens:


• Kubfu: 420 (with a chance to be shiny)

• Drampanite: 310 (new mega stone: Drampa → Mega Drampa, level 110)

• Prey Pauser: 175

• Proficiency Capsule: 150

• Lucky Reborn Upgrade: 120

• Houndoom Bait Upgrade: 120

• Cleffa Bubble Tea Upgrade: 80

• Deathclaw Ticket: 50 (permanent access to the new daily boss Deathclaw)

• 5 empty sunrise balls: 20

• Supreme Proficiency Catalyst: 15

• 200 hundred dollars: 5


Everything from the exchange is tradeable and can be sold on the market.



New daily boss: Deathclaw




• Level 120+, solo. Permanent access with the Deathclaw Ticket (50 tokens at the Arena Token exchange). 20-hour cooldown and a 12-minute time limit. To enter, use the tombstone at (2882, 4687, 4).

• Three times during the fight, as its health drops, it calls an Elite Bisharp and is immune while the Bisharp is still standing.

• The 5 black tiles in the room light up one by one in a random order: lead the Elite Bisharp onto them in that same order. A tile out of order heals Deathclaw, and the remaining tiles are shown again.

• With the order complete, the Elite Bisharp can be defeated, and you can try to catch it.

• Rewards: 100–400 HD and 1–3 dread plates every time, plus chances at Book of the Darkness, empty Quantum Balls, Darkinium Z and TM case 22.


Arena event artwork








Daily Bounty and Lia



Daily Bounty




• New window, from the top menu button or with !bounty: up to 2 bounties per day per account (1 Challenging at most). Premium only.

• 4 difficulties based on your level: Easy (50–99), Medium (85–119), Hard (120+) and Challenging (250+).

• Each bounty gives you a specific bandit from a gang (Team Rocket, Magma, Aqua, Galactic, Plasma, Flare, Skull, Yell, Star and more): 55 bandits spread across the map, who move to a new spot every day at 00:00.

• Every spot has its own name (97 of them, like "Weepinbell Sanctuary"), and hovering over it shows its coordinates.

• On-screen tracker: when you claim a bounty, a box shows the bandit's face, the distance, the floor and an arrow pointing at them. Drag it wherever you want; click it to open the map at their spot. Their minimap mark disappears on its own once you finish, and up close you'll see a "!" over their head.

• Talk to the bandit, accept the challenge and fight a duel, 4 vs 4 (Easy) or 6 vs 6 (the rest): you stay still, your Pokémon doesn't go back to its ball until it faints, and no potions or revives.

• If you lose, you can try again the same day.

• The fight is private: nobody from outside (other players, their Pokémon or wild Pokémon) can damage, heal, buff or bother either side.

• Rising difficulty: bandits use TMs, hit harder on Hard and Challenging, keep their distance, protect themselves, heal, and on Challenging they choose their next Pokémon by type advantage.

• Rewards by difficulty: 300 / 750 / 1,500 / 2,900 HD, plus chances at items (TM cases, empty balls, Underboss Coin, Silver and Golden Syndicate Tokens and TM033 Reflect).

• Every completed bounty counts toward Lia (see below).


Lia, the rare loot buyer




• New NPC in Alola, at (3682, 1975, 7). Greet her with "alola".

• She buys at fixed prices: Dragonair's crystal orbs (15K), Mischievous Core (8K), Underboss Coin (3K), Silver Syndicate Token (10K), Golden Syndicate Token (20K) and Book of the Darkness (1K).

• The orbs drop from Tempest Wyrm, the core from Nightmourne, the coin and tokens from Daily Bounties, and the book from Deathclaw.

• Requirements: 80 daily bosses defeated and 25 Daily Bounties completed, counted from this update on. If you're missing something, Lia tells you how far along you are.

• Once you meet them, say "trade" to open her sale window. The money goes to your inventory or, if it doesn't fit, to your locker.

• Only Lia pays these prices: selling these items to another NPC or through automatic selling won't get you the same.