
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
| Type | WaterFairy |
|---|---|
| Form | Normal Form |
| Health | 8100 (+100) |
| Experience | 300 (+14) |
| Speed | 400 |
| Rarity | Rare |
| Region | Johto |
| Santiago pays | 4 ten thousand dollars and 50 hundred dollars at level 1, +5 dollars per level |
Santiago does not buy owned, egg or test Pokémon. All prices
After receiving damage from a grass type move the next move from the user will deal 10% increased damage. Aromatherapy does not trigger this ability.
Reduces incoming damage of type fire and ice by 20%
16 spawn zones on the live map. Show them all on the map
Zones and requirements as marked on the live map. Coordinates are x, y on its surface view; caves and other floors show the spot above them.
| Slot | Move | Level | Cooldown | Element |
|---|---|---|---|---|
| Passive | Defense Curl | ??? | ??? | Normal |
| M1 | Aqua Tail | 40 | 10s | Water |
| M2 | Bubblebeam | 40 | 15s | Water |
| M3 | Play Rough | 40 | 15s | Fairy |
| M4 | Sleep Talk | 40 | 30s | Normal |
| M5 | Water Gun | 40 | 20s | Water |
| M6 | Aromatic Mist | 42 | 20s | Fairy |
| M7 | Aqua Ring | 45 | 50s | WaterHealing |
| M8 | Tsunami | 40 | 25s | Water |
| M9 | Dazzling Gleam | 45 | 45s | Fairy |
| M10 | Rain Dance | 50 | 50s | Water |
| TM | Move | Level | Cooldown | Element |
|---|---|---|---|---|
| TM000 | Splash | 10 | 10s | Water |
| TM001 | Sheer Cold | 40 | 35s | Ice |
| TM003 | Water Pulse | 50 | 35s | Water |
| TM013 | Ice Beam | 30 | 30s | Ice |
| TM014 | Blizzard | 30 | 50s | Ice |
| TM015 | Hyper Beam | 30 | 20s | Normal |
| TM031 | Brick Break | 60 | 45s | Fighting |
| TM045 | Attract | 20 | 30s | Normal |
| TM046 | Hydropump | 60 | 45s | Water |
| TM051 | Icebreaker | 30 | 20s | Ice |
| TM054 | Super Power | 40 | 45s | Fighting |
| TM055 | Rock-smash | 50 | 40s | Fighting |
| TM072 | Dizzy Punch | 40 | 30s | Normal |
| TM073 | Feint | 50 | 45s | Normal |
| TM080 | Whirlpool | 50 | 30s | Water |
| TM084 | Moon Blast | 50 | 30s | Fairy |
| TM086 | Fake Tears | 40 | 20s | Dark |
| TM100 | Fairy Wind | 60 | 50s | Fairy |
| TM115 | Brine | 70 | 45s | Water |
| TM116 | Liquidation | 75 | 45s | Water |
| TM117 | Surf | 45 | 30s | Water |
| TM158 | Water Tornado | 55 | 50s | Water |
| TM169 | Fairy Dreams | 50 | 35s | Fairy |
| TM172 | Grass Knot | 45 | 20s | Grass |
| TM173 | Geomancy | 50 | 35s | Fairy |
| TM175 | Light of Ruin | 55 | 35s | Fairy |
| TM190 | Freeze Dry | 55 | 35s | Ice |
| TM200 | Mimic | 60 | 45s | Normal |
| TM202 | Fling | 50 | 35s | Dark |
| TM208 | Twinkle Star | 50 | 50s | Fairy |
| TM229 | Muddy Water | 40 | 30s | Water |
| TM231 | Aqua Blast | 50 | 20s | Water |
| TM232 | Water Swirl | 55 | 45s | Water |
| TM234 | Fairy Pillar | 55 | 45s | Fairy |
| TM260 | Aqua Cut | 55 | 45s | Water |
| TM261 | Spirit Break | 55 | 50s | Fairy |
Restrictions:
Only one from:
1. Sheer Cold, Water Pulse, Ice Beam, Attract, Dizzy Punch, Fairy Dreams, Geomancy, Freeze Dry, Fling.
2. Blizzard, Fairy Wind.
3. Surf, Muddy Water.
4. Brick Break, Feint.
| Crystal | Z-Move | Element | Compatible through |
|---|---|---|---|
Waterinium Z | Hydro Vortex | Water | Type |
Fairium Z | Twinkle Tackle | Fairy | Type |
Normalium Z | Breakneck Blitz | Normal | Move Sleep Talk |
Fightinium Z | All-Out Pummeling | Fighting | TM031 Brick Break |
Grassium Z | Bloom-Doom | Grass | TM172 Grass Knot |
Icium Z | Subzero Slammer | Ice | TM001 Sheer Cold |
Darkinium Z | Black Hole Eclipse | Dark | TM086 Fake Tears |
Coming soon: Z-Moves are not available in the game yet. A Pokémon can equip a Z-Crystal from level 110 when the crystal matches its type, a move it learns or a TM it can learn.
Aqua tail
Aqua ear
Water gem up to 35
Water pendant
Bag of fairy stardust up to 15
Pot of fresh water
Splash plate
Magical plate
TM098 Baby-doll eyes
Beach GlassWhen it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
| Type | WaterFairy |
|---|---|
| Form | Shiny Form |
| Health | 9100 (+100) |
| Experience | 300 (+14) |
| Speed | 400 |
| Rarity | Very Rare |
| Region | Johto |
After receiving damage from a grass type move the next move from the user will deal 10% increased damage. Aromatherapy does not trigger this ability.
Reduces incoming damage of type fire and ice by 20%
15 spawn zones on the live map. Show them all on the map
Zones and requirements as marked on the live map. Coordinates are x, y on its surface view; caves and other floors show the spot above them.
| Slot | Move | Level | Cooldown | Element |
|---|---|---|---|---|
| Passive | Defense Curl | ??? | ??? | Normal |
| M1 | Aqua Tail | 40 | 10s | Water |
| M2 | Bubblebeam | 40 | 15s | Water |
| M3 | Play Rough | 40 | 15s | Fairy |
| M4 | Aroma Veil | 40 | 30s | Fairy |
| M5 | Water Gun | 40 | 20s | Water |
| M6 | Aromatic Mist | 42 | 20s | Fairy |
| M7 | Aqua Ring | 45 | 50s | WaterHealing |
| M8 | Ocean Waves | 40 | 45s | Water |
| M9 | Fairy Dome | 45 | 45s | Fairy |
| M10 | Rain Dance | 50 | 50s | Water |
| TM | Move | Level | Cooldown | Element |
|---|---|---|---|---|
| TM000 | Splash | 10 | 10s | Water |
| TM001 | Sheer Cold | 40 | 35s | Ice |
| TM003 | Water Pulse | 50 | 35s | Water |
| TM013 | Ice Beam | 30 | 30s | Ice |
| TM014 | Blizzard | 30 | 50s | Ice |
| TM015 | Hyper Beam | 30 | 20s | Normal |
| TM031 | Brick Break | 60 | 45s | Fighting |
| TM045 | Attract | 20 | 30s | Normal |
| TM046 | Hydropump | 60 | 45s | Water |
| TM051 | Icebreaker | 30 | 20s | Ice |
| TM054 | Super Power | 40 | 45s | Fighting |
| TM055 | Rock-smash | 50 | 40s | Fighting |
| TM072 | Dizzy Punch | 40 | 30s | Normal |
| TM073 | Feint | 50 | 45s | Normal |
| TM080 | Whirlpool | 50 | 30s | Water |
| TM084 | Moon Blast | 50 | 30s | Fairy |
| TM086 | Fake Tears | 40 | 20s | Dark |
| TM100 | Fairy Wind | 60 | 50s | Fairy |
| TM115 | Brine | 70 | 45s | Water |
| TM116 | Liquidation | 75 | 45s | Water |
| TM117 | Surf | 45 | 30s | Water |
| TM158 | Water Tornado | 55 | 50s | Water |
| TM169 | Fairy Dreams | 50 | 35s | Fairy |
| TM172 | Grass Knot | 45 | 20s | Grass |
| TM173 | Geomancy | 50 | 35s | Fairy |
| TM175 | Light of Ruin | 55 | 35s | Fairy |
| TM190 | Freeze Dry | 55 | 35s | Ice |
| TM200 | Mimic | 60 | 45s | Normal |
| TM202 | Fling | 50 | 35s | Dark |
| TM208 | Twinkle Star | 50 | 50s | Fairy |
| TM231 | Aqua Blast | 50 | 20s | Water |
| TM232 | Water Swirl | 55 | 45s | Water |
| TM234 | Fairy Pillar | 55 | 45s | Fairy |
| TM260 | Aqua Cut | 55 | 45s | Water |
| TM261 | Spirit Break | 55 | 50s | Fairy |
Restrictions:
Only one from:
1. Sheer Cold, Water Pulse, Ice Beam, Attract, Dizzy Punch, Fairy Dreams, Geomancy, Freeze Dry, Fling.
2. Blizzard, Fairy Wind.
3. Brick Break, Feint.
| Crystal | Z-Move | Element | Compatible through |
|---|---|---|---|
Waterinium Z | Hydro Vortex | Water | Type |
Fairium Z | Twinkle Tackle | Fairy | Move Play Rough |
Normalium Z | Breakneck Blitz | Normal | TM015 Hyper Beam |
Fightinium Z | All-Out Pummeling | Fighting | TM031 Brick Break |
Grassium Z | Bloom-Doom | Grass | TM172 Grass Knot |
Icium Z | Subzero Slammer | Ice | TM001 Sheer Cold |
Darkinium Z | Black Hole Eclipse | Dark | TM086 Fake Tears |
Coming soon: Z-Moves are not available in the game yet. A Pokémon can equip a Z-Crystal from level 110 when the crystal matches its type, a move it learns or a TM it can learn.
Aqua tail
Aqua ear
Water gem up to 35
Water pendant
Bag of fairy stardust up to 15
Pot of fresh water
Splash plate
Magical plate
TM098 Baby-doll eyes
Beach Glass