← All Pokémon
Lanturn

#171Lanturn

WaterElectricJohto· Rare

Overview

The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.

Type
WaterElectric
FormNormal Form
Health12310 (+110)
Experience280 (+7)
Speed400
RarityRare
RegionJohto
Santiago pays4 ten thousand dollars at level 1, +5 dollars per level

Santiago does not buy owned, egg or test Pokémon. All prices

Type matchups

Weak to
DragonGroundGrass
Resists
FlyingSteelFireWaterIce

Abilities

Volt Absorb

Absorbs an electric type move. User will recover 10% of max hp when absorbing.

Water Absorb

Absorbs a water type move. User will recover 10% of max hp when absorbing.

Sniper

10% that a move will cause 30% extra damage.

All abilities

Skills

DiveLightSurf

Also obtainable from

Where to find it

8 spawn zones on the live map. Show them all on the map

North of CianwoodRequires: Surf or Fly.2177, 4628
North-west of Cianwood, ~150 tilesRequires: Surf or Fly.2072, 4573
West of Old Village, ~150 tilesSurf, Dive4028, 5740
South of OlivineRequires: Surf and Dive.2357, 4641
West of Olivine, ~250 tilesRequires: Level 80, Surf and Dive.2066, 4411
Around ShamoutiDACC, Surf, Dive, PAnnihilator Quest, lvl 1302019, 4087
West of Shamouti, ~300 tilesDACC, Fly / Surf, Dive, Water Resp lvl 180 gate, Underwater1738, 4152
South-west of Violet, ~150 tilesRequires: Fly or surf.2588, 4683

Zones and requirements as marked on the live map. Coordinates are x, y on its surface view; caves and other floors show the spot above them.

Moves

SlotMoveLevelCooldownElement
M1Bubbles3010s
Water
M2Thunder Bolt3015s
Electric
M3Electro Ball3220s
Electric
M4Electrify3030s
Electric
M5Charge Beam3020s
Electric
M6Downpour3520s
Water
M7Tide Veil3850s
Water
M8Ion Deluge3030s
Electric
M9Shocking Sphere4245s
Electric
M10Thunder Jab4850s
Electric

TMs it can learn

TMMoveLevelCooldownElement
TM001Sheer Cold4035s
Ice
TM013Ice Beam3030s
Ice
TM014Blizzard3050s
Ice
TM018Rain Dance5050s
Water
TM039Discharge6045s
Electric
TM045Attract2030s
Normal
TM046Hydropump6045s
Water
TM051Icebreaker3020s
Ice
TM052Aqua Jet4020s
Water
TM066Parabolic Charge3020s
Electric
TM070Flash Cannon4020s
Steel
TM082Nuzzle4020s
Electric
TM110Sleep Talk5035s
Normal
TM116Liquidation7545s
Water
TM117Surf4530s
Water
TM118Tsunami4520s
Water
TM127Electric Storm7550s
Electric
TM129Electro Blast4545s
Electric
TM158Water Tornado5550s
Water
TM190Freeze Dry5535s
Ice
TM191Electric Terrain6045s
Electric
TM206Lightning Storm6045s
Electric
TM229Muddy Water4030s
Water
TM231Aqua Blast5020s
Water
TM232Water Swirl5545s
Water
TM233Volt Rush5545s
Electric
TM25110mil Thunder Bolt5545s
Electric
TM260Aqua Cut5545s
Water

Restrictions:
Only one from:
1. Ice Beam, Attract, Sheer Cold, Sleep Talk, Freeze Dry.
2. Surf, Muddy Water.

All TMs

Drops

Common

Electric antenna
Water orb up to 2
Flash sphere up to 2

Rare

Splash plate
Zap plate

Very rare

James Bait
Pokemon card: Lanturn (*)

Overview

The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.

Type
WaterElectric
FormShiny Form
Health13310 (+110)
Experience280 (+7)
Speed400
RarityRare
RegionJohto

Type matchups

Weak to
DragonGroundGrass
Resists
FlyingSteelFireWaterIce

Abilities

Volt Absorb

Absorbs an electric type move. User will recover 10% of max hp when absorbing.

Water Absorb

Absorbs a water type move. User will recover 10% of max hp when absorbing.

Sniper

10% that a move will cause 30% extra damage.

All abilities

Skills

DiveLightSurf

Also obtainable from

Where to find it

7 spawn zones on the live map. Show them all on the map

North of CianwoodRequires: Surf or Fly.2177, 4628
West of Old Village, ~150 tilesSurf, Dive4028, 5740
South of OlivineRequires: Surf and Dive.2357, 4641
West of Olivine, ~250 tilesRequires: Level 80, Surf and Dive.2066, 4411
Around ShamoutiDACC, Surf, Dive, PAnnihilator Quest, lvl 1302019, 4087
West of Shamouti, ~300 tilesDACC, Fly / Surf, Dive, Water Resp lvl 180 gate, Underwater1738, 4152
South-west of Violet, ~150 tilesRequires: Fly or surf.2588, 4683

Zones and requirements as marked on the live map. Coordinates are x, y on its surface view; caves and other floors show the spot above them.

Moves

SlotMoveLevelCooldownElement
M1Bubbles3010s
Water
M2Nuzzle3015s
Electric
M3Electro Ball3220s
Electric
M4Mass Destruction3030s
Electric
M5Charge Beam3020s
Electric
M6Downpour3520s
Water
M7Tide Veil3850s
Water
M8Storm Bolt3045s
Electric
M9Shocking Sphere4245s
Electric
M10Thunder Jab4850s
Electric

TMs it can learn

TMMoveLevelCooldownElement
TM001Sheer Cold4035s
Ice
TM013Ice Beam3030s
Ice
TM014Blizzard3050s
Ice
TM018Rain Dance5050s
Water
TM039Discharge6045s
Electric
TM045Attract2030s
Normal
TM046Hydropump6045s
Water
TM051Icebreaker3020s
Ice
TM052Aqua Jet4020s
Water
TM066Parabolic Charge3020s
Electric
TM070Flash Cannon4020s
Steel
TM110Sleep Talk5035s
Normal
TM116Liquidation7545s
Water
TM117Surf4530s
Water
TM118Tsunami4520s
Water
TM127Electric Storm7550s
Electric
TM129Electro Blast4545s
Electric
TM158Water Tornado5550s
Water
TM190Freeze Dry5535s
Ice
TM191Electric Terrain6045s
Electric
TM206Lightning Storm6045s
Electric
TM229Muddy Water4030s
Water
TM231Aqua Blast5020s
Water
TM232Water Swirl5545s
Water
TM233Volt Rush5545s
Electric
TM25110mil Thunder Bolt5545s
Electric
TM260Aqua Cut5545s
Water

Restrictions:
Only one from:
1. Ice Beam, Attract, Sheer Cold, Sleep Talk, Freeze Dry.
2. Surf, Muddy Water.

All TMs

Drops

Common

Electric antenna
Water orb up to 2
Flash sphere up to 2

Rare

Splash plate
Zap plate